Ive been playing halo reach beta for the past week and i got to say its different. with  4 different layout added the ability to use a jetpack, the ability to run faster, the ability to go invisible and the ability to punch the ground and not move while generating a temp shield are all thats been added  there are new game types and also the ability to stab someone in the back for a more flashy ninja kill. halo reach to me is more like halo 3 2.0  everything still feels the same with a twist there are new weapons that im not even going to go into depth about and some old ones :D the hammer is godly in halo reach … a hammer and jetpack is just plain wrong :D   also … the battle rifle is more like the sniper rifle ive see players already memorize spawn points and get a spawn killing  rythm going that just has to be seen it will frustrate you at times but overall the game has been improved  not alot is known about the big maps seeing as they are still locked probably till halo beta goes public but here are some screen shots i took and a video to tide you over till monday